On Constructing SimFloors
Making floors is probably the easiest item to make for the Sims.....so easy you'll spit.
Step 1: Heat up your drawing program. Create a new image. The tech specs for a floor image is 64x64 pixels...you can actually work in any size you want, HomeCrafter will fix it later, but it's probably going to help to work in actual size so you'll have a better idea of what the end product will look like. As far as I've been able to find on the many unhelpful sites out there, the default image is also 72ppi...not 100% sure about that but it seems to be about right. I personally work in 75ppi, again, it doesn't matter, HomeCrafter will take care of it.
Step 2: Draw yer floor. Make it simple, make it complex, make it stupid, make it sane...doesn't matter. Italian hand-crafted ceramic tiles, or your favorite image of Vanilla Ice....its completely up to you. Here's mine:

Step 3: Ok, here's where your real mad graphics skillz come in. Make your floor look like a floor. Most floors exist in the third dimension and are affected by room lighting, your floor isn't. Its really just a picture painted on the floor. So you gotta fake people out as best you can. In my example, I've decided to make it into a sort of semi-gloss tile:

Step 4: This step might actually be optional...HomeCrafter seems to be bit weird on this case. All images in the Sims operate on a 256 color palatte. You might need to save your bmp down to 256 colors...but you might not and HC will just take care of it for ya. One of the problems with Micrografx is that it really sucks on handling palattes properly, so HomeCrafter actually won't take any of my 256 palattized images, but it does take 16 million colors...whatever. Paint Shop seems to handle it all fine, like I said just fool around with it, HC will probably take your image as is anyway, so you probably don't need to worry.
Step 5: Ok, save your image one way or another...the general naming standard is xyz_Floor.bmp, but call it whatever you want. Heat up HomeCrafter and this is what you'll see:





There's also one other detail that goes along with floors. You can assign the sound that sims make when walking over the floor. Below the preview box there's 3 "floor" buttons that will assign sounds from load to soft (pressing the button will give you a preview). Obviously the general idea is that tile or wood is probably going to have a harder sound while rug has a softer sound, but make it whatever you want.

Our final step is to convert the floor into a .flr file. Simple stuph. Just hit the "export image" button:

Very last step, make a gif image of the floor, and load it and the flr file up on the web and share it with all your friends. Let them marvel at what a soopah genius you are at home decorating, and they will regail you with endless stories of how their Sims sure do like walking on your floors more than anyone else's!
Enjoy!!
Any questions or comments, feel free to e-mail me here.
|
Queen Elvis v3.12 |